Playtech experienced a robust first half of 2026, reporting a 10% increase in revenue, totaling €425.1 million, while Adjusted EBITDA surged 77% to €162.5 million. The Business-to-Business (B2B) segment emerged as the primary driver, with revenues climbing 14% year-on-year to €394.8 million, or 17% on an underlying basis. Adjusted EBITDA in this segment rose by 75%, reaching €128.1 million, leading to a unit margin increase from 21% to 32%.
A significant 83% of B2B revenues came from regulated markets. The firm’s Software as a Service (SaaS) revenues grew by 20% to €69 million, contributing 17% of B2B revenues while supporting over 2,000 brands and approximately 80 licensees. Additionally, Playtech showed a marked rise in cash flow generation, reaching €101 million compared to just €6.6 million in the same period the previous year.
Meanwhile, the Business-to-Consumer (B2C) revenue fell by 22% to €32 million, largely due to Playtech’s ongoing exit from the HAPPYBET brand. Despite this drop, the segment achieved a slight profit, with Adjusted EBITDA at €0.2 million, a notable improvement from the loss of €1.5 million reported a year earlier.
Playtech maintained its guidance for the full year, expecting Adjusted EBITDA to surpass €270 million. The company revised its projected range for adjusted EBITDA to be between €250 million and €300 million, alongside anticipated free cash flow of €70 million to €100 million, which is expected to be reached sooner than previously forecasted. According to Mor Weizer, Playtech's Chief Executive Officer, first-half results exceeded expectations due to strong market conditions and positive returns on investments.
