F*Louvre, a new 5×5 slot from 7Rings Gaming, was launched globally on October 1, 2026, following a pre-release on September 17. The game is set against the backdrop of a nighttime heist occurring in a grand art museum styled after Parisian architecture, complete with marble columns, classic statues, gallery halls, and glowing street lamps. Visually, it embodies a black-and-white vintage cartoon art style, reminiscent of early rubber-hose animation, with red serving as the primary accent color.
At the heart of this game is a cartoon thief characterized by a striped shirt, black mask, beanie, and gold tooth, who carries a loot sack. To avoid capture, he disguises himself as a detective using a trench coat and hiding behind a "WANTED" newspaper.
F*Louvre offers an RTP of up to 96% and allows operators to choose from various volatility options: Low, Medium, High, and Extreme. Players can achieve Max Wins of 10,000x, 20,000x, or 50,000x, with the game available in over 20 languages and including feature buy mechanics where allowed.
### Game Specifications
– **Developer**: 7Rings Gaming
– **Layout**: 5×5 grid
– **RTP**: Up to 96%
– **Volatility Options**: Low, Medium, High, Extreme
– **Max Win Options**: 10,000x, 20,000x, 50,000x
– **Languages**: 20+
– **Buy Bonus**: Yes (6 options)
– **Pre-release Date**: 17 September 2026
– **General Release Date**: 1 October 2026
### Gameplay Mechanics
The base game displays low symbols represented by card suits and high symbols portraying cartoon-style museum artifacts, including portraits, busts, and vases. Gameplay heavily revolves around interactions with special Thief icons, which function as Wild spawners on the grid. When a Thief symbol lands on the board, it moves horizontally, either left or right. Upon reaching a High symbol or an Instant Win symbol, it takes the target and leaves a Wild symbol in its place, allowing for multiple Thieves to land simultaneously and create various pathways on the grid.
#### Instant Win Symbols
Instant Win symbols showcase specific cash reward values that are paid out when a Thief successfully steals them. These symbols require a Thief's involvement to trigger a payout calculated by multiplying the displayed value by the current bet.
### Bonus Game
Transitioning into the Bonus Game introduces significant changes to gameplay mechanics. Triggered by landing three or more Scatter symbols, this game mode is governed by a life count rather than traditional free spins. Each successful theft extends the round, while a miss costs the player one life. High symbols transform into Instant Win symbols during this round, and after a Thief collects a symbol, it returns to the top of the reel to award the win.
#### Lives System
The Bonus Game’s duration is tied to a lives system. A missed theft occurs when a Thief lands on an empty space, causing the player to lose one life, whereas successful thefts return all lives to the starting total. Additionally, gathering Wild symbols in this round boosts the Total Multiplier for subsequent payouts.
#### Max Win Symbol
The Max Win symbol appears exclusively in the Bonus Game. Capturing this symbol offers a chance to reach the maximum win based on the game’s configuration.
### Buy Bonus Options
For those able to purchase features, there are six Buy Bonus options available:
1. **FS BOOSTER 5x**: Increases Bonus Game trigger chance by 5x, disabling other options during its use.
2. **GAME BOOSTER**: Guarantees a Thief symbol on the reels while active, disabling other options.
3. **PICKPOCKET**: Initiates the Bonus Game with 1 Thief and 3 Lives.
4. **BURGLAR**: Begins the Bonus Game with 2 Thieves and 3 Lives.
5. **KING OF THIEVES**: Commences with 3 Thieves and 3 Lives.
6. **ALL-IN**: Starts with 1 Thief and 1 Life; only the Max Win symbol is catchable.
Overall, F*Louvre intricately weaves the Thief character through both the base game and Bonus Game. The gameplay dynamics rely heavily on this character's ability to convert high symbols into Wilds and initiate Instant Win values, escalating in complexity during the Bonus Game as lives are tracked and gameplay persists until a theft is missed.
